Developer: Blood TC Team
Publisher: Doom WAD Station, FileFront
Designer: J. S. Graham, Joseph Otey
Released: March 24th, 2006
Genre: First Person Shooter
Modes: Single-player, Multiplayer
Platforms: MS-DOS, Windows, GNU/Linux
For the EDuke32 project see: List of Mods#EDuke32
Blood TC (also called Blud or BlooD DooM) is a total conversion WAD file for Doom II. The WAD has seven levels that are based on Blood including ones directly based on particular levels such as the Hospital, Funeral Home, Shopping Mall and Camp Ground). The developers later abandoned the project to work on on ZBlood as they thought that the Doom II engine was too primitive to make a true Blood total conversion. The ZDoom engine allows for effects similar to the Build engine which powered the original Blood.
The WAD is highly modified through use of DeHackEd programming, which involves patching the main executable into a DEH file. As the game uses the Doom engine, Blood TC can run on Microsoft Windows, GNU/Linux, *BSD, Solaris, FreeDOS, ReactOS, Mac OS X and other more platforms.
The game can be ran without the Doom II master WAD through the use of the FreeDoom master WAD. The Doom engine is free software under the GNU General Public License version two and the sounds, graphics and music are proprietary and are owned by Monolith Productions, id Software, Raven Software and others. These are used under the terms of fair use for non-commercial purposes.
 Story and Levels
The plot behind Blood TC is set in the year 1929, a year after the events of Blood. After defeating Tchernobog, Caleb decides to return to his grave for a little macabre relaxation. However, while he was resting he pondered on his former masters defeat and Caleb finally comes to the conclusion that it was all too easy (this plot could be derived from a common sentiment that Tchernobog is to weak in the original Blood), almost as if the god had wanted Caleb to defeat him. Then a year after his encounter at the Hall of Epiphany, Caleb hears the voice of the Dreaming God inside his head once again. Tchernobog had survived, nursed his wounds and rebuilt his power while Caleb was resting! It is time, Caleb decides, to awake and finish his betrayer off once and for all! Whether the Cabal like it or not...
This background story is derived from a text file attached with Blood TC Version 2.0.
Blood TC Levels
- MAP01: Cradle to Grave
- MAP02: Graveyard
- MAP03: The Sick Ward
- MAP04: This is Your Life
- MAP05: Mall of the Dead
- MAP06: Camp Crystal Lake
- MAP07: Hell's Mouth Canyon
Caleb's adventure again begins in his damp little grave at the Morning Side Mortuary, which has been overcome by the Cabal once again. After fighting his way out of the main building Caleb is then faced with a humongous grave complex also filled with monstrosities. Once done fighting in the centres of the dead another task awaits Caleb as he approaches the infested sick ward. After his grizzly encounters through the wards for devious diseases Caleb happens to wander down a street of the large city and has to charge through a small store. This advances into a even more massive shopping plaza which brings him many new misadventures to suffer through.
After realizing where Tchernobog must be waiting, Caleb diverts his attention to the forests outside of the city which takes him into a dark and dreary camp complex. Behind one such site, to Caleb's great surprise, is Tchernobog himself, who immediately taunts his former servant. A contest of magic and firearms ensues which weakens Caleb and destroys what appears to be the dark god. However, Caleb's quest is not yet fulfilled as he realizes that Tchernobog had sent him into a trap with this now slain creature as a decoy.
Angered by Tchernobog's cowardice, Caleb trudges on through the volcanic wastes that defends Tchernobog's new heavily armed stronghold: an immense step pyramid. After meeting many terrible horrors, creatures and traps, Caleb is finally able to challenge his former master once again (on higher skill levels accompanied by another decoy bodyguard). The taste of victory in his mouth after blasting his final discharge into the dark god's corpse, Caleb proceeds to storm out of the pyramid and return to his rest, content that his revenge is finally complete.
If you go to a level later then seven it will go to the equivalent Doom II or FreeDoom level (depending on which master WAD you use) only with Blood enemies and items.
Instead of cut scene movies like in Blood, the plot twist of the decoy Tchernobog is presented in a Doom II style text intermission.
 Creatures and ItemsEnemies
- Tchernobog (Decoy, real, and his decoy bodyguard on higher skill levels)
4. Tommy Gun
7. Life Leech
9. Guns Akimbo (Two Sawed-off Shotguns)
 Doom WAD Station Review
"While only two maps, this is a kick-ass conversion. The atmosphere is suppressive and heavy. The gameplay is fast and furious and difficult and the design itself is absolutely outstanding. I don't think you could really ask for anything more. The tc includes new weapons, new creatures (from the game Blood). There are new textures and two complete maps to enjoy. I heartily recommend this download!" - Sematary on Version 1.0.
 Blood TC Authors
- J. S. Graham (Psyren): Project founder, Major contributions.
- Joseph Otey (Doorhenge): Major contributions, ZBlood founder.
- Chaoscorps: Tommy Gun Sprites.
- DeusExMachina: Wizard Sprites.
- Ajapted and Graf_Zahl: WhackEd2 tutoring.
- Don Tello: Dynamite coding work.
 Blood TC Versions
Version I: Released on January 24th, 2006 and only contained two levels.
Version II: Released on March 24th, 2006. It added five new levels, three new enemies, and more Bloodish backgrounds.
If I were a Tengeae Mutant Ninja Turtle, now I'd say Kowabunga, dude!